C&C Tricorne Rules TOC

Table of Contents

INTRODUCTION
CONTENTS
OBJECT OF THE GAME
SETTING UP A GAME
GAME TURN
Phase 1. Play a Command card
Phase 2. Order Units
Phase 3. Movement
Phase 4. Combat
Phase 5. End of Turn

Ranged Combat (Fire) Procedure
1. Announce Firing Unit Combat
2. Check Range
3. Check Line of Sight
4. Determine Strength of Ranged Combat
5. Resolve Combat
6. Score Hits
7. Retreats and Rally Checks

Melee Combat Procedure
1. Announce Melee Unit Combat
2. Defending Unit Retire and Rally from Melee
3. Determine Strength of Melee Combat
4. Resolve Combat
5. Score Hits
6. Retreats and Rally Checks
7. Additional Combat Actions; Taking Ground, Bonus Melee Attack
8. Melee Battle Back: Defending unit’s battle back, apply hits,resolves retreats and rally checks
RETREAT AND RALLY CHECKS
END OF TURN
VICTORY BANNERS
OBJECTIVE BANNERS
COMBAT CARDS
COMMAND CARDS
TERRAIN

Rules TOC